﻿#region Imports
using System;
#endregion Imports

namespace PlayRandom.Models
{
    [Serializable]
    public class Settings
    {
        #region Properties
        private PlaySettings _PlaySettings = new PlaySettings();
        public PlaySettings PlaySettings
        {
            get { return _PlaySettings; }
            set { _PlaySettings = value; }
        }

        private SearchSettings _SearchSettings = new SearchSettings();
        public SearchSettings SearchSettings
        {
            get { return _SearchSettings; }
            set { _SearchSettings = value; }
        }

        private FavouritesSettings _FavouritesSettings = new FavouritesSettings();
        public FavouritesSettings FavouritesSettings
        {
            get { return _FavouritesSettings; }
            set { _FavouritesSettings = value; }
        }

        private DeleteSettings _DeleteSettings = new DeleteSettings();
        public DeleteSettings DeleteSettings
        {
            get { return _DeleteSettings; }
            set { _DeleteSettings = value; }
        }

        private string _LastSaved;
        public string LastSaved
        {
            get { return _LastSaved; }
            set { _LastSaved = value; }
        }
        #endregion Properties
    }
}
